This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Nice stuff here. Some of these seem like 3D doodles rather than style sheets, there isn't a direction in the look, like the lamp/glowing sphere and the glass ball/crater.
@Gen
A good thing you pointed out. Sometimes I don´t have enough time to push things further or I´m checking some new techniques - Styleframes are the main topic but I don´t want to loose fun while doing them :-D
@stwert
when you getting inspired that´s realy one of the greatest things! let me know when you have some output to show! btw your neuron PlugIn for Maya kicksass :-D
I missed one day making Styleframes because I got married :-D
so here the last 2
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