This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
So I am creating a player model for UE4, and I am pretty new to all of this. The model took a long time and i am proud of it. The only problem is.... ever since i rigged it with a skeleton and binded the skin, when ever I move the model in the slightest, it goes haywire and is unworkable. Im In desperate need of assistance! Any help is appreciated!