Integrating 3D models with photography
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# 31 29-05-2003 , 07:32 AM
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i think it is a bit too many lights. 2 of them on each side should be enough. this looks a bit like: oh we dont have quality lights? no problem, we compensate with many of them user added image

just my opinion though

# 32 29-05-2003 , 03:13 PM
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I agree with babyduck onthis one. Although the lights look fantastic, theres just too many.


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# 33 29-05-2003 , 03:28 PM
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alright, sounds good.. take out how many? 1, 2?


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# 34 29-05-2003 , 03:30 PM
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I say you should take out the 2nd one in from the outside (the small one), and the inner big one. I think if those were gone, itd look much better. user added image


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# 35 31-05-2003 , 12:06 AM
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Alright, time for a light update. I was going to go with 3 lights, but since the lights are so wide on the crx, i went with 4. I know there is a little problem with the light going throught eh side of the fender, but i will do that later. what do you guys think?

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# 36 31-05-2003 , 12:07 AM
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Lights close up

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# 37 31-05-2003 , 02:11 AM
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Did a grill for the car.. what do you guys think? c&c?

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# 38 31-05-2003 , 02:22 AM
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Just curious: How did you do the mesh grill in the front? A plane with a mesh image (alpha) plugged into the plane's transparency setting? The car's coming along really nicely.


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# 39 31-05-2003 , 04:29 AM
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Mesh? I did it the hard way... Which wasn't the smartest thing. I didn't figure out about alphas untill i already made the mesh. It is poly cubes, at 63 degree angles.. then union of all the polys


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# 40 31-05-2003 , 04:37 AM
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i need a chrome texture that works... can anyone help me? i couldn't get the one from a|w to work


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# 41 31-05-2003 , 10:29 AM
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Yet another headlight... i can't seem to think of what i really want from the headlight... ah well what do you guys think? c&c?

p.s. i love the "aggressive" look that the car is starting to get.

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# 42 31-05-2003 , 10:30 AM
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just the light

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# 43 31-05-2003 , 10:33 AM
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I really need a chrome shader... i need HELP! lol
The lights and car would look totally different with a chrome shader


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# 44 31-05-2003 , 12:13 PM
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Try the silver ring shader from over at highend3d. That might work user added image


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# 45 31-05-2003 , 08:17 PM
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here is what the chrome shader from A|w looks like... can anyone figure out how to make it work?
oh.. and which lights do you guys like the best? 1, 2, or 3?


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