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21-07-2011, 12:35 PM   #1
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Join Date: Jun 2011
Posts: 6
Shaders render black in Mental Ray
I bought a model that renders fine in Maya Software but renders black in Mental Ray. The only way I can get pixels out of MR is to crank the ambient level which is self-defeating. I can find no errors in Script Output, etc. and I tried bringing the model into a new scene and starting from scratch - no luck. Not sure if this is a light issue or a shader issue, but I'm leaning shader since other geometry renders fine in Mental Ray.

Any ideas? This is a real bummer...
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21-07-2011, 12:59 PM   #2
The Nurb Herd
honestdom's Avatar
Join Date: Oct 2007
Location: London
Posts: 2,381
what kind of shaders are they? Does it render with a lambert in MR?
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17-01-2012, 07:21 AM   #3
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Join Date: Jan 2011
Posts: 19
I guess I have the same kind of problem:
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