Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 21-07-2011 , 12:35 PM
Registered User
Join Date: Jun 2011
Posts: 6

Shaders render black in Mental Ray

I bought a model that renders fine in Maya Software but renders black in Mental Ray. The only way I can get pixels out of MR is to crank the ambient level which is self-defeating. I can find no errors in Script Output, etc. and I tried bringing the model into a new scene and starting from scratch - no luck. Not sure if this is a light issue or a shader issue, but I'm leaning shader since other geometry renders fine in Mental Ray.

Any ideas? This is a real bummer...

# 2 21-07-2011 , 12:59 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
what kind of shaders are they? Does it render with a lambert in MR?

# 3 17-01-2012 , 07:21 AM
Luc.Adriaens's Avatar
Lifetime Member
Join Date: Jan 2011
Posts: 19

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