Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 13-09-2002 , 06:06 AM
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render

These Scene isn't that hard to make...just easy model, easy texture...most of them from zoorender, and the cigarette i've made in Photoshop....and than one spot light....that's all....no hard light setup, no complex shading networks....really easy to make...give it a try....TSCHAKA!!:banana:

# 17 13-09-2002 , 10:45 AM
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Wow...I wish I had enough money to buy all those renderers user added image


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# 18 13-09-2002 , 10:55 AM
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Renderers

Me personally, just own the Maya renderer (what else), Mayaman and Entropy...for the other renders I had to call some friends, mailed them the RIB-Files i've generated with MAYAMAN, they've sent me the results, the rest was Photoshop..

# 19 13-09-2002 , 11:32 AM
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oh, hehe, ok user added image


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# 20 13-09-2002 , 11:38 AM
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Entropy

The only reason, why i haven't used entropy too, for this small "contest" is, that i'm having rendering problems with entropy and mayaman at the moment. The results are really weird...it does render, but would get even better results with Adobe Dimensions ;O))

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