Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 05-03-2013 , 01:29 PM
goggles's Avatar
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Bending a subdivided mesh causing hard edges.



Last edited by goggles; 05-03-2013 at 01:31 PM.
# 2 05-03-2013 , 02:23 PM
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when edges are close together you will get creases if there is a change in surface direction. You'd need to try to spread the edges out.


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# 3 05-03-2013 , 02:46 PM
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After this progress wouldn't it be time waste? Is there a better workflow for modeling this piece?

# 4 05-03-2013 , 07:22 PM
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You should model the shape then define the edges...............dave




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