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21-07-2008, 11:44 PM   #16
Joopson
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a little more. I think the texture will make this work Im at 5433 tris at this time.
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22-07-2008, 12:10 AM   #17
Acid44
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looks wicked so far man, the texture will definately make it
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22-07-2008, 12:19 AM   #18
Joopson
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thanks!
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22-07-2008, 06:58 AM   #19
THX1138
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Awsome work joopsoon! Will be keeping an eye on this. I have almost found what I'm going to do.
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22-07-2008, 04:28 PM   #20
gster123
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Progressing really fast Joopson, like usual in your challenges!
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22-07-2008, 05:28 PM   #21
Joopson
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thanks everyone, I will make some tweaks and then start the dreaded UV mapping :-\
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23-07-2008, 10:04 AM   #22
Zel712
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Dreaded? Nah, mapping that thing is gonna take a while, but it should'nt be too hard.
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23-07-2008, 03:25 PM   #23
BennyK
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LOL, but I think it's the editing of UVs which is dreaded... mapping only takes one push of a button
As Zel said, It's not supposed to be too hard. Good luck with that one.
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23-07-2008, 04:34 PM   #24
mtmckinley
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looking really nice
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23-07-2008, 05:37 PM   #25
Joopson
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thanks everyone! I'll try to start mapping it soon:eeek2:
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27-07-2008, 11:22 AM   #26
arran
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yeah - this is looking great.
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27-07-2008, 12:19 PM   #27
Joopson
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thanks arran,
I was having some fun importing it into Oblivion, haha
http://img76.imageshack.us/img76/619...nshot17cz3.jpg
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Last edited by Joopson; 27-07-2008 at 12:51 PM.
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27-07-2008, 01:22 PM   #28
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Haha, bloom will definitely destroy that…
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30-07-2008, 11:53 AM   #29
Joopson
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ooh, SM was down for while. I'm gonna set up lighting, and then start texturing... (yes, I am stalling :p )
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01-08-2008, 11:46 PM   #30
keithd203
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Very inspiring work Joopson. . . . well done!!
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