Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi, i'm having a problem rendering with mental ray. I didn't change any of the settings, just did a test render. Rendering with maya software gives no problem. See the pictures below.
The script editor gave the following message.
// Warning: (Mayatomr.Geometry) : polyToSubdShape1, subdivision surface contains creases on boundary edges which are unsupported and have been ignored //
I only creased the outside of the door and the inside of the window.
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