Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 17-05-2004 , 04:54 AM
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A Character wip

Hey guys I stared this model today, and I'm not sure where i'm going with it at this point. But I plan on having fun with this one thoughuser added image

I just have the upper body at this point and will be working on the head next. but still alittle more needs done with the upper body first.

C&C are always welcome guysuser added image

Front view:

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# 2 17-05-2004 , 04:56 AM
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Back view:

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# 3 17-05-2004 , 05:20 AM
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alittle update:

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# 4 17-05-2004 , 06:29 AM
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Looking good, the lighting is very harsh so its not that easy to see the whole model. The pec's seem a little rounded on the outer edge, altho this may be the look your after. Keep it up.


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# 5 17-05-2004 , 06:53 AM
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Thanks lonepiguser added image

Hope this is better lighting

the start of the head:

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# 6 17-05-2004 , 02:51 PM
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Nice start...Looking good, keep it up! user added image



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# 7 17-05-2004 , 03:23 PM
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Looks good. Got a kinda Bruce Lee look.

# 8 17-05-2004 , 09:03 PM
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Hi Vedic Kings

Yeah looking good so far, can you post a wire??


Jango

# 9 18-05-2004 , 12:34 AM
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Thanks guysuser added image

Jango, heres the wires:

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# 10 18-05-2004 , 12:36 AM
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back view:

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# 11 18-05-2004 , 02:45 AM
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Hey guysuser added image

I'm liveing town tonight for my girlfreind brithday, so this will be my last post entail tomorrow the 18th.

Anyways here a snapshot of the head un-smooth but still is in the works.

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# 12 19-05-2004 , 09:23 AM
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hey guys, i'm backuser added image

I did a little rig test to see how it is looking.

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# 13 19-05-2004 , 09:25 AM
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the rig:

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# 14 19-05-2004 , 09:28 AM
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rig view 2:

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# 15 19-05-2004 , 09:31 AM
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rig view 3:

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