Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 04-05-2009 , 04:04 PM
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my bank holiday project.

Well today i was bored so i decided to model my room.
Tel me what you think

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# 2 04-05-2009 , 04:06 PM
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Another one

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# 3 04-05-2009 , 04:07 PM
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Just one more!! user added image

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# 4 04-05-2009 , 11:44 PM
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not bad where you aiming for a low poly version?
if not its always a good idea to bevel your corners out as
real world objects never have a corner that sharp
but still not bad at all keep it up

# 5 06-09-2009 , 04:41 PM
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i agree with ^ bevel edges and also where is keyboard? lol you can find keyboard model if you dont want to make one and import it... and for screen put the screenshot of your final work and put it on screen...that would look coool

# 6 06-09-2009 , 09:22 PM
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you have a projector in your room as well as two computers??user added image
nice work

you need to add shadows to the lighting too user added image




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# 7 06-09-2009 , 09:30 PM
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Originally posted by Chirone
you have a projector in your room as well as two computers??

I have a feeling the screen on the right is a Tv (it has a bbc one screen shot on it), on top of what is quite likely a dvd player....

# 8 06-09-2009 , 11:14 PM
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The 'projector' is probably a digital freeview box or something

# 9 17-09-2009 , 10:36 PM
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Add some bevels to everything so the light hits the geometry more natural. The first thing the 3d artist in this forum told me when I showed my work was about beveling. I think it's a good start though, keep up the good work. Also add some moulding at the bottom of your walls.

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