Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-07-2010 , 03:30 PM
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Join Date: Dec 2007
Posts: 124

Passive/Active Rigid Bodies ...

Can an objects Passive Rigid Body attribute be changed to Active or the course of an animation sequence. I have a push pin holding a cloth to a wall through the use of the Point To Surface ncloth constraint. This obviously requires the push pin to be a Passive Rigid Body. However, I need the pin to fall away allowing the cloth to drop to the floor. This would require the pin to be a Active Rigid Body, with the floor being the Passive Rigid Body. So, can I change the pins Rigid Body status over time?

# 2 14-07-2010 , 04:00 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Yes.

There is an active option, check the channel box.

Cheers


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