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29-07-2004, 12:01 PM   #1
blomkaal's Avatar
Join Date: May 2004
Location: Denmark
Posts: 816
UV mapping Smooth Proxy?
When I make textures for polys that are smoothed, should I do the UV mapping of the lowpoly object or the smooth proxy?
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29-07-2004, 06:18 PM   #2
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Dann's Avatar
Join Date: Feb 2003
Location: Los Angeles
Posts: 695
I would recommend starting your UV mapping on the low poly model BEFORE you assign the smooth modifier. The you will likely have to do some cleanup to the higher poly model's UVs.
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