This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm pretty sure you can't just key vertices positions. The bestway to do this would be using a blendshape or a lattice could also do that quite easily.
hi guys thanks so much for replay, I am trying to transformers the building into airplane, so alot of work around, I need to know which way is easiest , blend shape or cluster, I try both ways, works very well, animate the vertx is bit hard, but animate the blends hape or cluster is easy,
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