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29-10-2013, 02:04 PM   #1
antproevo
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How To Bend Card
Hi, Iím new to maya and have another thread open right now and everyoneís been very helpful so thanks, I wonder if anyone can help me with this new challenge.

Iím modeling cardboard cd product. At the moment Iím focusing and a single piece of card folded in 2 places. Iíve created some renders (below) to show how Iíd like the card to fold.

To create this scene Iíve had modeled three separate polygonal objects, the bottom, the side and the top, and rotated them individually to create the folded effect.

Ideally Iíd like to make this out of one single object as the parts in green will be covered with an image texture which I would like to wrap around the product via a single texture map.

Iím not sure where to start with this should I create a single object and use deformers to bend/fold it or should I use rigging?

Any help would be hugely appreciated as Iím loving maya but some things seem way beyond my head!!







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01-11-2013, 10:55 PM   #2
Sircharles
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Very easy - rig three bones.

Unfortunetly you'll have to do a bit of playing with the skinning.

Use the new interactive skinning and narrow the areas of interest.

Quick tutorial and you should be there.
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03-11-2013, 02:54 AM   #3
bullet1968
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Is this going to be animated? If not I would just use a cube and extrusions for this...

cheers bullet
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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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03-11-2013, 03:14 AM   #4
bullet1968
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This is one object, no deformation....straight from a cube....and you can still animate it if you wanted too.

http://puu.sh/57ca2.jpg
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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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