Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-08-2009 , 11:36 PM
Darnellrbts's Avatar
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Join Date: Jun 2009
Posts: 35

Uv Map (plz help)



Last edited by Darnellrbts; 15-08-2009 at 03:36 AM.
# 2 15-08-2009 , 09:52 AM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
that seems a bit odd, you could turn off smooth UVs in the smooth node? I would suggest you avoid automatic mapping, it's a bit crap. The reason being is that you get all those tiny random bits like you have there. Another thing you need to do is have all your uvs in the top right box.

# 3 15-08-2009 , 04:18 PM
Darnellrbts's Avatar
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Join Date: Jun 2009
Posts: 35
ok thx i will try it when i get off work, one last question if i make my own theme to put on my models how big should i make them in photoshop?

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