This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Thanks, I'll give some of those a shot. As it stands now...I had a big cube and each face was mapped with a starfield picture...but it always looked blurry.
that could be due just to your image not being high-resolution enough. for a panoramic backround it's got to be EXTREMELY hi-res to look very good. maybe try and find some hi-res hubble photos or somehting. i remember finding a database of those at NASA.gov a while back...
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