Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 15-10-2007 , 11:58 PM
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Your Cellar totally beats mine, i gave up on it to do the Imperial City from Oblivion. Although the Lighting has given me an idea to re-do the cellar using a similar technique.

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# 17 16-10-2007 , 05:47 AM
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Thanks,
Update again...
I have started detailed the floor and roof and changed a few things around. I did an Occlusion render so you can see more detail.

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# 18 16-10-2007 , 06:26 AM
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Needs some spiders webs and dust. That will be easy user added image


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# 19 16-10-2007 , 12:39 PM
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I was trying to do some fog lights and stuff before but i couldn't really get that to work. And hardware rendering dosn't seem to work on my card (Nvidia 8600GTS ...) for dust so i'll probably photoshop that all in later.
Anyways... here is a small bit of progress.

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# 20 16-10-2007 , 08:22 PM
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I have the 8800gts and my subds are like messed up.. does your card do that? and do u know away aroudn it?


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# 21 17-10-2007 , 03:33 AM
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I don't actually model anything with Subdivisions so i cant help you with that. I tried once and it sorta screwed up but i dunno.


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# 22 17-10-2007 , 03:50 AM
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:O how to u model your heads? just smooth?


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# 23 17-10-2007 , 08:49 AM
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Polygons mostly. I tried subdivision but i couldn't get used to them. Here is something else i am working on and it is all polygons. Once i have finished I'll either smooth it or make a normal map. I'll probably make a WIP for it after i finish the cellar.

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# 24 17-10-2007 , 09:04 AM
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have that creepy guy in the corner of the cellar hehe


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# 25 17-10-2007 , 03:08 PM
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lol? isnt that a girl?

yea i only use polys but then just go to subds to see it smoothed then go back to polys right away.


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# 26 17-10-2007 , 03:27 PM
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Just use a smooth proxy, or if your on 2008 the smooth preview (press 3)


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# 27 17-10-2007 , 10:55 PM
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I just smooth when i need to then un-smooth and delete history once i am done. And yes, that model is supposed to be a girl. I think Louis is talking about my avatar.
Updates on the Cellar later on.


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# 28 17-10-2007 , 11:45 PM
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Nah I was talking about the model. I don't know where you guys live but here in Queensland our girls look a tad different user added image


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# 29 18-10-2007 , 05:05 AM
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Hmm i would have though hardware rendering would work on that card. Is there anything else your going to add to the cellar? Sucks that you have to do the dust etc in photoshop... Isnt there some other way that you could do it? (thinks hard)

@ Louis - you mean them Bondi girls? :nod: haha!

# 30 18-10-2007 , 06:47 AM
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I used to live near Bondi, Havn't been to Queensland much, Torquay is alot... colder... but our girls are good... The model isn't finished yet so you can crit it all you want later when i make a WIP for it.
Back on track with the cellar though.

I recon i can have better control with the dust and stuff in photoshop anyway. I am gonna update my drivers and see if thats the problem. I am still not sure what i am gonna add to it yet. I was thinking about having someone sorta silhouetted at the top of the stairs looking into it. Maybe add a few more boxes and crap. Then UV and texturing it.


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