Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-11-2010 , 11:12 PM
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Join Date: Nov 2010
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rigging newbie

Hi, I'm new here. anyway, here's my problem. I have an unfinished piece of character and wanted to see if i could atleast rig it. For now i've completed the upper body part so the fingers, arms torso are done.

I created the skeleton for it and usually upon binding it, some parts of it moves even on an incomplete model.

somehow when i tried rigging it, and using the Interactive Binding method on Maya. I could easily rotate the joints but the skin itself or the arm for that matter wouldn't move...

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