Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 106 11-06-2003 , 07:46 AM
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now looking at a couple of the renders.. i need to redo or fix the side mirrors... ill do that tomorrow after school


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# 107 11-06-2003 , 08:20 AM
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wow its getting really nice !!


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# 108 11-06-2003 , 02:55 PM
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i can t wait to see this car !!!!! user added image


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# 109 11-06-2003 , 06:49 PM
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Looking nice but I have a question on this part.. is it supposed to be like that? user added image

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# 110 11-06-2003 , 10:19 PM
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no.. i don't really know why it does that.. i will fix it though... just some something out of wack i guess.


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# 111 11-06-2003 , 10:27 PM
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What methods did you use to get the fine fence like look out of the front intake and stuff (the little holes)


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# 112 11-06-2003 , 10:34 PM
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damn it is looking great so far.
are you going to texture ie or only simple shaders?

# 113 12-06-2003 , 04:11 AM
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BigFat: I used poly cubes at 30 or so degrees to eachother.. then booleaned them together using union (its the only poly i have on the car, besides some of the bolts)
EagleKing: I will be doing some textures for the outside of the car, but at a later time. I just do it on the interior so people can get a general look of it.


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# 114 12-06-2003 , 04:12 AM
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Here is an update on the interior.. i will render out a couple other shots as well

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# 115 12-06-2003 , 04:22 AM
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Here is another view

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# 116 12-06-2003 , 04:45 AM
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Here is another angle to show what it looks like from the outside of the car. Don't worry about the exterior, since i haven't really started to correct that yet.:2gunfire:

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# 117 12-06-2003 , 05:28 AM
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i hope you could get out an animation Fast and the furious style when ur done!



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# 118 12-06-2003 , 06:54 PM
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Yea, I agree w/Vec. You can use my car too, forum user added image. One crit tho....the dashboard. The blue part is too....plasticy looking. But other than that, keep up the work man!


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# 119 12-06-2003 , 07:18 PM
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Can't wait till you increase the Tessilation of your nurbs! That will get rid of all of your hard edges. Love the interior!
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# 120 12-06-2003 , 10:24 PM
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here is another render.. i think i turned up the Tessilation.. not really sure.. i know i turned off hard edges. What do you guys think? C&C?

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