Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 26-04-2007 , 01:02 PM
Subscriber
Join Date: Sep 2004
Location: Uk
Posts: 9

Apache Modeling 1

ok so im having a few problems on the apache model I hope the pictures I provide help. the basic issue is when i extrude faces it creates new ones.

Attached Thumbnails
# 2 26-04-2007 , 01:21 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
er.. care to expand on your problem?? when you extrude it should create new faces.

also, try to keep your images 640 x 480 and you might want to keep your questions under one post rather than create a new thread. user added image

# 3 26-04-2007 , 01:26 PM
Subscriber
Join Date: Sep 2004
Location: Uk
Posts: 9
yes in the tutorial of this lesson 2 21 mins (ish) the extrude pushes all the faces down and in mine go out.

# 4 26-04-2007 , 01:29 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
hmmm... i haven't done that tutorial, but you might want to try changing the rotation axis - just click the little blue circle. If not, post a pic from the vid of what it's supposed to look like.

# 5 26-04-2007 , 01:35 PM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
i think you need to either freeze transformations or delete history, sounds like a double transformation problem.

# 6 26-04-2007 , 01:45 PM
Subscriber
Join Date: Sep 2004
Location: Uk
Posts: 9
yeah i did both of those im sending a picture of how it looks on the lesson.

Attached Thumbnails
# 7 26-04-2007 , 01:49 PM
Subscriber
Join Date: Sep 2004
Location: Uk
Posts: 9
or not as it wont send from windows movie player.

# 8 26-04-2007 , 01:51 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
just do a print screen.

# 9 26-04-2007 , 01:59 PM
Subscriber
Join Date: Sep 2004
Location: Uk
Posts: 9
yes tried that but i get a blank image when posted here

# 10 26-04-2007 , 02:05 PM
Perfecto's Avatar
Registered User
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889
I think some programs won't let you take a snapshot like that unless you upgrade. I know that WinDVD is that way.

Edit: Maybe it has something to do with copyright?


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 11 26-04-2007 , 02:07 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
you could try using real player - i'm pretty sure you can do a print screen from that. you could also try sending the instructor a pm.

# 12 26-04-2007 , 02:09 PM
Perfecto's Avatar
Registered User
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889
Is your question about the two faces in back that run along the z axis?


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 13 26-04-2007 , 02:13 PM
Subscriber
Join Date: Sep 2004
Location: Uk
Posts: 9
no its about the 2 faces created in between the shaded faces, basically on the dvd this doesnt happen on the extrude face. ive pm the instructor just waiting a relpy. ive tried deleting history, freeze transforms and merging verticies prior to extruding but this doesnt help.

# 14 26-04-2007 , 02:20 PM
Perfecto's Avatar
Registered User
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889
I just looked at the rear picture on your other thread and I THINK I know exactly what you're refering to now. I have the same issue as well and I'm curious if there's a solution. Even with my Keep Faces Setting Checked, I still get those extra faces when I extrude inward.

Edit: or outward on an adjoining face.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 15 30-04-2007 , 03:23 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Not quite sure what the question is all about but I have a gut feeling that your normals might be screwed up (some pointing in and some pointing out). You can check this with Display>Polygongs>Face Normals. If this is the case then try Normals>Set to face and/or Normals>Conform and then try extruding again.


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads