Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 20-09-2007 , 04:24 AM
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Join Date: May 2005
Posts: 84

Toon Outline

When I'm using the preset Toon Outline in 8.5, it's working fine but the edges of the lines look fairly low quality when I render.

Everything else has raytracing and it all looks nice and crisp, but the object with the Toon Outline looks unfinished.

I've been playing with the attributes but anything that seems like it would help is locked and I can't unlock them.

Anyone run into this?

# 2 16-04-2009 , 08:08 PM
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Join Date: Oct 2008
Posts: 14
I think I ran in to this often when dealing with paint effects.

If you're using Toon Outline from: (Rendering Menu)>Toon>Assign Outline>Add new Toon Outline, I think it means it's a Paint Effects outline.
If you want to tweak PFX anti-aliasing you should try Oversample. You should go to Render Settings>Maya Software>Paint Effects Rendering Options> ... and check Oversample checkbox. I'm not sure, but I think tweaking "MultiPixel Filtering" under Anti "Aliasing Quality" also affects the Toon Outline quality.

Hope that helps.

Bye

Mário.
www.mario-vieira.blogspot.com

# 3 16-04-2009 , 08:55 PM
honestdom's Avatar
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Join Date: Oct 2007
Location: London
Posts: 2,381
better late then never i guess

....20-09-2007 04:24 AM :headbang:

# 4 16-04-2009 , 09:20 PM
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Join Date: Oct 2008
Posts: 14
sorry user added image ... found this thread in a search about Toon Outline.
Didn't notice it was created so long ago, was just trying to help...

user added image

Bye.

Mário.
www.mario-vieira.blogspot.com

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