Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-12-2019 , 03:17 PM
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Join Date: Dec 2011
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MATCH SKELETON

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Hi all,
I am working on a crowd scene and the client sent me a bunch of models with varying proportions and skeletons in slightly different poses. As there are a bunch of these models I would like to have all the skeletons in exact same t-pose and if possible have them in the same proportions, how would i go about doing this in maya. Thanks.

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