Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 19-04-2003 , 03:23 AM
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Best way to go about texturing the Dino..

Mike how would you break her down for the best map.. Never tried to map such a complex model before... Any suggestions would be a help..... You have abit more experience than i at lay out..

The pic is just a planar map, so her legs and arms over lap...

Thanks mate...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 2 19-04-2003 , 06:16 AM
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You could probably have the entire length of the body from snout to tail as one map, while the arms and legs mapped seperately.

# 3 24-04-2003 , 12:30 PM
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How can I map these numbers to the model and what are the numbers good for?


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# 4 24-04-2003 , 01:16 PM
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Kari
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# 5 24-04-2003 , 01:53 PM
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Ahh... off course... its in dannys script...

But really - are there any purpose of the number ?


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# 6 24-04-2003 , 04:55 PM
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just a visual guide to see how the mapping is doing. The goal is to get the number grid as straight as possible.

# 7 24-04-2003 , 04:58 PM
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Mike - plz take a look at my VIP project... "CPS-made...."

Im just about texturing... and I reaaally need some of your always good inputs....


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