Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-05-2003 , 05:07 AM
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Join Date: Feb 2003
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UV Texture editor...

I've been trying to figure out how to add a second blank UV to the UV texture editor. When I choose "create empty uv set" in the UV texture editor it screws up the texture and makes it stretch, so that doesn't work.

So can someone tell me how to create a blank UV texture?

thanks for any help.

# 2 22-05-2003 , 10:07 PM
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