This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi hammer.horror
Im going to hang back on the lights at the moment as the side engins are going to get some thing simular as the main engine, see how it is then............dave
I think the second one was best (the one prior to this latest one). Also, I'm not quite sure about the side exhaust.... maybe it should be a different type? Can't really say, but somehow it doesn't quite look right. But the back looks awesome. Keep it up! You're putting a lot of work into this one, thumbs up.
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