Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-02-2007 , 09:07 PM
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Join Date: Feb 2007
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Unitize UV's

So also, i realized, or i think i did why my grass was going to the corner, but, i want a surface texture of a photoshop file i made on my poly. plane, so when i slap it on with a blinn material i have to unitize the plane so the image will not stretch but when i do that my paint does not work, what do i do?

# 2 07-02-2007 , 10:01 PM
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do you have some screen shots or renders of your problem?


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# 3 09-02-2007 , 03:40 PM
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take a look at radical edward's recent post in the newbie section of the forum. basically they said you gotta UV map your area first.


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