This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
So also, i realized, or i think i did why my grass was going to the corner, but, i want a surface texture of a photoshop file i made on my poly. plane, so when i slap it on with a blinn material i have to unitize the plane so the image will not stretch but when i do that my paint does not work, what do i do?
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