Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 17-08-2007 , 11:17 PM
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Detailed Building

Hey guys,

Been a while since i have posted some work up here, been busy with schooling and looking at some courses which i might do in about a years time after school ... This time im going to actually try and hopefully put more detail/effort in this since my portfolio is looking a bit plain.

Hope you like, comment/crit as much as you can.

Cheers guys,

Marlon

[Heres a start on the 2nd/3rd level front and back windows]
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# 2 17-08-2007 , 11:28 PM
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little quick update, might have a little break for abit and jump back on this as it is 2:30am here.

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# 3 18-08-2007 , 12:25 AM
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nice start - any concept sketches or are you just winging it? user added image

# 4 25-08-2007 , 07:13 AM
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Cheers Arran,

Yeah im going to try model this building i found on the net which i though was pretty simply but had a lot of detail in it. Might redo a couple of things though such as the windows, some columns and them little extra things on the side... user added image

Marlon J

[Heres a Picture of it]

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# 5 25-08-2007 , 07:23 AM
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Re-modeled everything as i just realized, them arches weren't completely round and were fatty on the sides ...

Heres the new one,

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# 6 27-08-2007 , 05:08 AM
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heres a couple of updates, been abit slow since i caught the flu straight after i just started but trying to get it done anyway. Decided to add a window also on the sides.

Poly counts at around 62,000 i think ALREADY :S

Cheers, Marlon

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Last edited by marlonjohn; 27-08-2007 at 05:11 AM.
# 7 27-08-2007 , 05:27 AM
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Hey marlon, coming along nicely.

Looking forward to seeing it develop!


"No pressure, no diamonds" Thomas Carlyle
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