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08-01-2005, 08:15 AM   #1
.:morpher:.
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Join Date: Sep 2002
Posts: 182
How do I apply a field on a 2D fluid container?
Hi!
I haven'T worked with maya for a couple of month and have a small problem: I'd like to apply a turbulance or an uniform 2D container. My goal is it to have a word that is going up in smoke. I'd like to use zero gravity and have the smoke going from left to right. Any ideas?
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08-01-2005, 10:36 AM   #2
.:morpher:.
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Join Date: Sep 2002
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Here u can see what I try to make:
http://www.morpher.de/sosostef/
--> the word dates (and later all other navigation points) should be created out of the smoke. Therefore I have to use a field because ATM the smoke for the word comes from the top, but it should come from all sides...
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