Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-03-2011 , 05:10 PM
darecarce's Avatar
Registered User
Join Date: Apr 2008
Posts: 35

Final gather Question -Urgent!

Hello. I would like to ask about mental ray final gather option. I have large scene interior that have to look some realistic , and cartoon characters sitting in it. I was wandering is it possible to make one final gather map for all the static objects and save it out, and then set the final gather casting mode to OFF that will add more points to the saved map so the final gather to be calculated only for the moving characters, and not for the enwiorment. So is it possible to tell final gather where I have the saved map not to cast any rays but where he find point with no rays to cast. Thank you

# 2 01-03-2011 , 09:09 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Not sure if this will work for you but have a look at the link..........dave

https://userpages.umbc.edu/~bailey/Co...leTexture.html

Edit:sorry this will only work as a maya render, there is nothing stopping you from generating a texture in maya render and using it in mental ray




Avatar Challenge Winner 2010

Last edited by daverave; 01-03-2011 at 11:19 PM.
# 3 02-03-2011 , 08:54 AM
darecarce's Avatar
Registered User
Join Date: Apr 2008
Posts: 35
I know this tutorial daverave but thanks anyway user added image.

# 4 02-03-2011 , 10:51 AM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
do you need final gather? Im not sure if that possible. I'd be interested to know tho.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads