Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-02-2008 , 03:52 AM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15

CH-47 Chinook - WIP

Howdy Folks,

Well I put my other piece on hold as I am getting some better reference pictures taken from a friend that has the HALO 3 legendary edition. In the mean time I am working on this Chinook. Hope everyone likes. Take it easy.

Attached Images

*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
# 2 27-02-2008 , 08:09 AM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15

Progress Made

Here is an update to the project. Take care

Attached Images

*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
# 3 27-02-2008 , 08:11 AM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15

More Progress

And Another. Take Care

Attached Images

*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
# 4 27-02-2008 , 08:12 AM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15

And More Progress

The last for tonight. Take it easy.

Attached Images

*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
# 5 28-02-2008 , 08:14 AM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15

Almost done modeling

Here is another update. I have some more details to work out but the main model is almost done. Take it easy

Attached Images

*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
# 6 28-02-2008 , 09:12 AM
Banned
Join Date: May 2005
Location: new zealand
Posts: 193
nice start, i'm modeling this heli at the moment aswell :attn:
Keep it up bro!

# 7 28-02-2008 , 03:13 PM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15

CH-47 Chinook WIP

Originally posted by meredith
nice start, i'm modeling this heli at the moment aswell :attn:
Keep it up bro!

Meredith: thanks brother, Post up a pic when you get the chance. This is my second model and the first I am working on taking to completion so I work a little more each day. It's kinda easy sitting over here in the desert though hehehehe. Either rate Thanks for the comments and take care.

More to come........


*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
# 8 29-02-2008 , 09:41 PM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15

Now having issues woth Boolean

Howdy Folks, I'm having issues. I am trying to cut my windows into the Chinook and running into issues. Everytime I try to do a boolean operation to cut a window the whole thing disappears. I did a clean up on the mesh of the fuselage and tried all the other options but it still happens. Does anyone have a fix or work around? I have cut most of the front cockpit windows just by using the split polygon tool but the circle windows on the side are going to be a pain in the arse to do that way. Thanks for your time and I hope someone can help with this.

:headbang:


*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
# 9 29-02-2008 , 10:49 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
My advice is to never use booleans. Booleans often fails and if it doesn't it leaves you with bad geometry. Do it manually with split poly tool, delete edges, extrude etc.

# 10 03-03-2008 , 03:51 AM
Banned
Join Date: May 2005
Location: new zealand
Posts: 193
am only just getting back into maya, just started blocking the model. Not working on it much, at uni doing engineering so don't have lots of time.
Keep going man, and don't use booleans!
We should have a modeling challenge user added image

# 11 03-03-2008 , 09:06 AM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15
I would run with the challenge idea. I just got into Maya myself. I always ran into issues with it or it frustrated me or I was in a war zone hehehehe so time never let me get started on learning Maya. Now days I have quite a bit of time on my hands and am learning. So other then a huge memory advantage for you sir, I think the challenege would teach me something. Either rate take care and post a pic of your model when you can.


*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
# 12 03-03-2008 , 12:40 PM
Banned
Join Date: May 2005
Location: new zealand
Posts: 193
just had time to do some more, only just blocking it in at the moment. So heres my 1st pic, nothing special at the mo. Awesome to model in maya again. But i can only get 40mins max a day working on this model! keep posting your progress man!
how come u where in a war zone?

Attached Images
# 13 03-03-2008 , 12:50 PM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15
Actually I just got back to the war zone, I am contracting in Iraq. But this time the job is allowing me alot more free time. I got frustrated with the window thing and started modeling the fuselage in Nurbs then I have moved back to working on the poly one. I am going to post another pic of it later on though as I need some advice from the experienced folks out there on cleaning up the Poly count. I know right now it's outrageous hehehe. Either rate Hope you are all well. By the way. Looking good for just blocking out my friend.


*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
# 14 03-03-2008 , 02:21 PM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15

Current Progress

Here is some more progress on the Chinook. Can I get some opinions on the Poly of this thing. I finally did wind up using Boolean as I got all the stay away from boolean comments after I got half way through the work hehehehe. What I wound up doing was cutting the areas out of the fuselage where the windows were going to go and adding in a Poly plane that I had boolean cut for the windows. Any rate I hope you guys are all well and take care.

Attached Thumbnails

*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
# 15 03-03-2008 , 02:22 PM
o0Halo130o's Avatar
Subscriber
Join Date: Apr 2004
Location: FL, USA
Posts: 15

Progress Render

Here is the rendered image of the fuselage half.

Attached Thumbnails

*****************************
"It takes 23 muscles to smile and only
6 to pull the pin from a grenade."
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads