Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 22-07-2015 , 03:02 PM
Registered User
Join Date: Nov 2012
Posts: 107

joint orientation question.

I'm using 2012 version and instead of worrying about orientation can't I just duplicate the joints, move them, rename them then obviously double check orientation and this will solve some of the orientation issues? I'm following a few tuts but they say I need to write a script for orientation correction, if they are incorrect. Won't duplicating them when there correct the first time solve this issue and there won't be a need for the script?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads