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# 1 12-10-2004 , 12:44 PM
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Join Date: Sep 2004
Posts: 8

swimming texture

i have a problem with "swimming" texture. i have animated human skeleton. i used 3d procedural bump map. but this map swimm, when skeleton move. how can i fix 3d bump node to skeleton?

i attached image. problem is in this node.


sorry for my english.

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# 2 12-10-2004 , 04:54 PM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
try parenting the texture to the skeleton. this way it will move along with it and not "swim" when the skeleton moves.

# 3 13-10-2004 , 09:04 AM
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Join Date: Sep 2004
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i cant parent texture to skeleton. i have maybe 150 bones!
and 150 shaders - bye bye rendering.user added image

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