Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 24-11-2002 , 03:15 PM
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yikes !,

/me is having flashbacks about clients with pro-e models


looking good brian !, keep it up


/ ctrl-z
# 17 25-11-2002 , 01:07 PM
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Ha, Pro-e, so you know how fun this can be. LOL. it pays the bills. user added image

# 18 26-11-2002 , 12:43 AM
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awesome renders...
now thats modelling with more than 1,400,000 faces!!!...
how did ya system handle that??? BOXX?

# 19 26-11-2002 , 01:38 PM
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I've got a Dell precision, with now 2 gb of ram, and it has dual 2.4 xeon processors. It also has Scuzy hardrives. So, its pretty quick, wish I could work on my personal work here. lol.

# 20 26-11-2002 , 02:00 PM
Kevin
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very nice work brian! love the rendering !! awesome

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