Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-12-2010 , 11:45 AM
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Join Date: Dec 2010
Posts: 40

A Real Newbie Question

Hi folks, I've been using Cheetah 3D for a couple of years but I'm very new to Maya and feel slightly stuck. Basically I don't want to redo all my models again in Maya, I'd like to import the meshes I've got already. If I import a fbx or obj into the Maya the basic mesh looks great. But when I Covert>Polygons to Subdivision (for a smooth surface) the mesh becomes destroyed. Any advice here would be much appreciated.

Thanks
TerryG

# 2 25-12-2010 , 06:59 PM
Registered User
Join Date: Dec 2010
Posts: 40
No worries, guys, I figured it out.

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