Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-09-2003 , 05:07 PM
traveler's Avatar
Registered User
Join Date: Jan 2003
Posts: 214

Concept 1 ~~NooB~~

Well ill dip my toes in the water with this one ill do concept 1
NoOBie of course.

This is going to be funuser added image

# 2 01-09-2003 , 05:13 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Looking forward to it, Traveler. user added image

# 3 02-09-2003 , 07:01 AM
traveler's Avatar
Registered User
Join Date: Jan 2003
Posts: 214
elle ello
this is what ive done so fare ill put a screen capture shot up later sorry if this not accepted

if you dont know what it is its concept 1 second drawing

Attached Thumbnails

Last edited by traveler; 02-09-2003 at 07:06 AM.
# 4 02-09-2003 , 07:12 AM
Zyk0tiK's Avatar
Registered User
Join Date: Aug 2003
Posts: 800
Lookin' good dude user added image

# 5 02-09-2003 , 08:05 AM
traveler's Avatar
Registered User
Join Date: Jan 2003
Posts: 214
...

Attached Thumbnails

www.cgmaya.tk
# 6 02-09-2003 , 08:33 AM
traveler's Avatar
Registered User
Join Date: Jan 2003
Posts: 214
....

Attached Thumbnails

www.cgmaya.tk
# 7 02-09-2003 , 08:46 AM
Zyk0tiK's Avatar
Registered User
Join Date: Aug 2003
Posts: 800
Nice dude! looking forward to see more of this user added image

# 8 02-09-2003 , 08:49 AM
traveler's Avatar
Registered User
Join Date: Jan 2003
Posts: 214
Diffrent angle.


www.cgmaya.tk
# 9 02-09-2003 , 08:50 AM
traveler's Avatar
Registered User
Join Date: Jan 2003
Posts: 214
.......I need sleep!...

Attached Thumbnails

www.cgmaya.tk
# 10 02-09-2003 , 12:41 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Looking nice. user added image

Keep in mind what your goal for concept 1 is. In a real position, you'd need to create not only a bunch of different rooms and connecting hallways for the interior, but also the exterior within the month!

Watch out for those cylinders. They look pretty poly-heavy.

Keep it up!

# 11 02-09-2003 , 01:29 PM
traveler's Avatar
Registered User
Join Date: Jan 2003
Posts: 214
screen capture

Attached Thumbnails

www.cgmaya.tk
# 12 02-09-2003 , 02:03 PM
traveler's Avatar
Registered User
Join Date: Jan 2003
Posts: 214
..

Attached Thumbnails

www.cgmaya.tk
# 13 02-09-2003 , 03:31 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Whoa .. very fast progress mate!
Looking very sharp!

# 14 02-09-2003 , 04:05 PM
Witchy's Avatar
Subscriber
Join Date: Feb 2003
Posts: 1,254
Good start. Seems to fit the concept nicely so far.

# 15 02-09-2003 , 06:45 PM
HappyLemon's Avatar
Subscriber
Join Date: Jul 2003
Location: Victoria, BC. Canada
Posts: 121
That's impressive work in one day!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads