This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Keep in mind what your goal for concept 1 is. In a real position, you'd need to create not only a bunch of different rooms and connecting hallways for the interior, but also the exterior within the month!
Watch out for those cylinders. They look pretty poly-heavy.
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