Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 07-07-2007, 05:54 AM
louis56's Avatar
louis56
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Join Date: Jul 2007
Location: Australia
Posts: 344

Creating Polygon Face

Hey Guys,

I am trying this tutorial: http://www.highend3d.com/maya/tutori...orial-303.html

But the I am running into a problem when it says "the next thing you're going to want to do is subdivide it using your split polygon tool (located under edit polygons>split polygon tool). The trick to keep in mind here is to follow the contours of your drawing while keeping the amount of subdivisions down to a minimum."

Because I can only make straight line subdivisions. Its really hard to explain. In the picture:



The subdivision has multiple lines where as when I do it, it only lets me have one straight line going from one edge to the other. Do you know how I can do what the other person did in the above image?

Thanks so much,
Louis

EDIT:: Im using Maya 8.5 so thats probably why its different for me.


Last edited by louis56; 07-07-2007 at 05:59 AM.
# 2 07-07-2007, 05:59 AM
Joopson's Avatar
Joopson
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Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
you need to change the settings of the tool (the little box next to the tool in the menu.

so..
Edit Mesh>Split Polygon Tool>option box

and turn off "snap only from edges"

and save the settings


Environment Artist @ Plastic Piranha
www.joopson.com
# 3 07-07-2007, 06:09 AM
louis56's Avatar
louis56
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Join Date: Jul 2007
Location: Australia
Posts: 344
THANK YOU!!! That worked. Im so glad I registered on these forums. You guys rock :p

Thanks ever so much Joopson,
Louis

# 4 07-07-2007, 06:21 AM
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Joopson
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thats what we're here for ^_^


Environment Artist @ Plastic Piranha
www.joopson.com
# 5 07-07-2007, 06:56 PM
marlonjohn
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Join Date: Feb 2006
Posts: 1,937

Originally posted by Joopson
thats what we're here for ^_^

Originally Posted by
Indeed we are lol

 
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