This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Is there a way to connect a low resolution and a hi resolution model together like how Proxy smoothe creates a smoothed version of the model and still have connection with the low res model so that whatever you do it would copy?
The reason:
I modeled something in zbrush I didnt Uv map or anything so decided to create a level 1, 2 and 3 smoothe model and brought them each in to Maya. Now they're separate models, how do I link it together?
Why:
I want to be able to rig and paint weights for the low res, and transfer it to the hi res.
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