Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 196 09-06-2005 , 01:51 AM
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I can't wait eitheruser added image

# 197 09-06-2005 , 03:11 PM
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Lol, are you using vector to render that?
If so you must have a killer machine lol.


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# 198 10-06-2005 , 01:07 AM
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No, i'm using mental ray for all of ituser added image no vector use

# 199 10-06-2005 , 03:06 PM
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Wow, I like that render alot. I really like all the blurryness it makes it feel way more hand-drawn, like you were drawing it then capturing the footage with an old 16mm camera or something. It looks like it could even work in b/w right?

# 200 11-06-2005 , 02:19 PM
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first of all i need to say: im sorry i were so long offline but we changed the provider and that took time...

secondly: u get better and better in cell shade techniques!! u need to explain it to me..

# 201 14-06-2005 , 04:37 AM
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I'll expland cel-shading tomorrow, as i'm to tired right now, just got off work.

But I can say its all done in mental rayuser added image

# 202 14-06-2005 , 02:12 PM
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wow that makes me happy...hope its kinda an easy trick with not many new nodes which i have to create or so...

i check my lighting setup of my scene now .....

# 203 14-06-2005 , 03:32 PM
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Man that clip is looking greate! Kep it up


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# 204 19-06-2005 , 12:32 PM
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could you please explain us your mental ray cell shading???i need it for my wip thread "Piccolo" ...every render seems so crappy....plz help

# 205 20-06-2005 , 05:50 AM
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Thanks Ankalagonuser added image I'll send you an email soon on that web site deal, ok? I'm looking forword to ituser added image

Ok now to explain the cel shader in mental ray in the next post.

# 206 20-06-2005 , 05:56 AM
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love your world so far, one question... when can I move in? user added image cant wait to see all finished renders


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# 207 20-06-2005 , 05:58 AM
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How to do Cel-Shading in Mental Ray

Ok, I hope I can explain this right so that its understandable to all who wants to learn!

1. Create an object, hehehe......user added image

2. Go into your Hypershade

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# 208 20-06-2005 , 06:04 AM
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Thanks 13uRneRuser added image When can you move in? Anytimeuser added image

Ok, now to step 3.

3. Click on surface shader

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# 209 20-06-2005 , 06:06 AM
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4. Click on ramp.

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# 210 20-06-2005 , 06:09 AM
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5. Click on Surf. Luminance.

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