Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-11-2018 , 11:54 PM
dre4mer's Avatar
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Join Date: Feb 2011
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Pulling a rigged character apart piece by piece?

This is a little morbid but I need to pull a rigged, skinned character apart and I've been playing with ways to go about it but not having much success, has anyone done something like this before? So say the character's arm needs to be pulled off, but he's one solid mesh. Any ideas?


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