Integrating 3D models with photography
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# 1 10-11-2011 , 02:27 PM
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Join Date: Feb 2011
Posts: 7

Maya 2012 Having a real hard time with the joint tool

I have a real problem with Maya 2012 joint tool when i try to create a joint chain the bones are not represented right, they are not connecting the joints they are actually oriented at a 90 degrees angle. I took different measures to fix it in vain.. Did a preferences reset by deleting the prefs folder and let Maya create a new one, but no luck. i think the tool is at its default settings but i can be wrong . to describe this better i am joining pics of how the joints are represented and a screen capture of my joint tool settings

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# 2 10-11-2011 , 03:17 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,339
Create your joints from the side views not from the perspective view

# 3 11-11-2011 , 09:28 AM
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Join Date: Feb 2011
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I actually did

i created them on the side view..The persp view was just for description of my problem

# 4 20-12-2011 , 07:19 AM
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still looking for a solution

i reinstalled MAYA but no success

# 5 20-12-2011 , 01:48 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,339
HI send me your scene I see If Something Is wrong with it

# 6 24-04-2012 , 09:58 PM
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Join Date: Jan 2012
Posts: 1
Hi! so what was the solution to the problem?? I'm having the same issue. Plus, my bones will not stay together when i try to move my ik handle.

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