Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 21-10-2003 , 07:25 PM
iron_tick's Avatar
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its in the camera setting believe it or not. You need to tell the camera to DOF the depth map also.

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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

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# 17 21-10-2003 , 08:41 PM
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Eh... damn... cool user added image

Well, those post DOF things might be still handy. Especially in animations. No need to re-render if you need to change the DOF afterwards...


Kari
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Do a lot, Fail a lot and Learn a lot!
# 18 21-10-2003 , 08:51 PM
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Originally posted by iron_tick
You need to tell the camera to DOF the depth map also.

Umm... what exactly did you change in the cam settings?


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 19 21-10-2003 , 10:10 PM
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Join Date: Sep 2002
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.

Attached Images

<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
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