Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 14-05-2008 , 12:06 PM
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Heres an update
hes pretty much finished
any c &c's? of course i dont have time to do much.....

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# 17 16-05-2008 , 04:18 PM
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i think if you plan on using that whip the animation process to uncoil it is gonna be a bitch...

it's a good looking model so far, but instead of perfection on the model, why not start on ideas and blocking for the animation?

i know you said it'll be seen by a few hundred people, but if the animation's good people are willing to forgive shortcomings of the model... or at least write it off to style differences. user added image


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# 18 17-05-2008 , 03:25 AM
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Im done with the model, im rigging now

im not gonna use the whip for obvious reasons

 
# 19 21-05-2008 , 12:03 AM
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Im trying to get some water to hit a ferris wheel and make it turn but i dont know how to do it user added image
(the water is blobby surfaces particles)

 
# 20 21-05-2008 , 07:13 AM
Acid44
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i dint know about the water but for the wheel i think you could make it a rigid body then use a hing constraint in the centre of it... not too sure though

 
# 21 21-05-2008 , 10:42 AM
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Originally posted by elephantinc
Im trying to get some water to hit a ferris wheel and make it turn but i dont know how to do it user added image
(the water is blobby surfaces particles)

make the wheel an active rigid with a constraint to keep it in position then activate the paricle collision in the rigids attribute editor.


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# 22 21-05-2008 , 01:09 PM
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There is one more thing you must do to activate it(might be obvious tho)

First select the particles then the object(ferris wheel) and go to particles>>make collide.

I hope it helps a little bit. user added image

 
# 23 21-05-2008 , 07:13 PM
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Thanks guys, worked like a charm
user added image

 
# 24 01-06-2008 , 07:23 PM
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i dont think i have time to finish riggig this guy so the shot will probably just be of the machine itself

 
# 25 23-06-2008 , 11:12 AM
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AHHHHHHHHH!
Only two weeks left?!
not sure if im gonna be able to finish this, although i should have alot of free time next week (doing work exsperiance and i finish at 3 user added image )

BTW ive finally finished rigging him

 
# 26 23-06-2008 , 06:41 PM
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Cool!


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# 27 23-06-2008 , 07:00 PM
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# 28 24-06-2008 , 09:55 AM
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Ive decided the enemy is going to be a mouse

its just more practical for my needs, plus i want to experiment with fur

Im determined to complete this one, I still havent done much yet though, lets hope i have enough time next week

I havent even had time to start up maya this week

DAMn you coursework!


Last edited by elephantinc; 24-06-2008 at 10:00 AM.
 
# 29 29-06-2008 , 04:02 PM
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Last edited by elephantinc; 29-06-2008 at 04:08 PM.
 
# 30 30-06-2008 , 02:45 AM
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Looks pretty good, I would say maybe add a more weight to him when moving left to right (he's an elephant after all!)


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