Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-09-2010 , 04:01 AM
hamidz90's Avatar
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map

instead of using actual mesh to make it, what you could do is create a texture, something like this: user added image

and use it as a bump or displacement map, this will give you same effect but will greatfly affect your render time

# 2 15-09-2010 , 04:02 AM
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my bad o.O i meant to reply to a thread but made a new one instead -.-

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