Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-12-2003 , 06:28 PM
Subscriber
Join Date: Jul 2002
Location: minnesota, USA
Posts: 154

anim_run_cycle

with my walk complete I started in the blocking in for my run cycle. I did some research and a run is typically 7 frames. So here is 13 blocked in frames. I'll have some updates in a few days on the arms and legs.

update below


thanks for your time,
Kassun


Last edited by kassun; 19-12-2003 at 02:18 AM.
# 2 19-12-2003 , 02:18 AM
Subscriber
Join Date: Jul 2002
Location: minnesota, USA
Posts: 154


"The day you stop dreaming is the day you die"

www.kassuns.com
# 3 22-12-2003 , 03:59 AM
Subscriber
Join Date: Jul 2002
Location: minnesota, USA
Posts: 154


"The day you stop dreaming is the day you die"

www.kassuns.com

Last edited by kassun; 22-12-2003 at 04:04 AM.
# 4 22-12-2003 , 07:50 PM
howardporter's Avatar
Subscriber
Join Date: Apr 2003
Location: usa
Posts: 985
looks good!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off