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15-03-2008, 12:42 AM   #1
abed
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export from maya to .obj problem?
hey everyone

i have created a 3d character using maya 8.0 and i export it to

.obj so that i can open it in zbrush i get in the maya output

window error getting shader and when i render it some parts appear black

can someone help me ? do i have to set anything up before

exporting to .obj ?

thanks
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15-03-2008, 12:55 AM   #2
Mayaniac
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This happened to me one time. It turned out I had instances in my scene. Example: You duplicated an instance of half your character. Try mirroring and merging.
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15-03-2008, 05:04 AM   #3
abed
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thanks
yah i have duplicated faces

i tried mirroring the geomtry

it worked thanks man
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