Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 13-10-2002 , 09:38 AM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135
Hi!

Yes, you're right. I selected all 3 rings, but Maya only raised the tesslation of the inner one. Now all are smoothuser added image.

Now here's the new 3d-image. You'll need red(left)-blue(right)-glasses to get the 3-dimensional effect.

Regards

Markuz

# 17 13-10-2002 , 10:35 AM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135
And here a second one, this time I worked with the channels in Photoshop...

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads