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Old 04-02-2006, 07:33 PM   #31
mc-fleury
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ok ,and where do your light are supose to come from?
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Old 04-02-2006, 08:59 PM   #32
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im not sure how GI works but i just switched it on and gave the hdri photons but i was taking absolutly forever so im scaping that idea. need to read up on GI as i have no idea about it.
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Old 04-02-2006, 09:55 PM   #33
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yeah i think you better read on it before.
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Old 04-02-2006, 10:43 PM   #34
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GI is an approximation of real light that bounces on walls etc. Mostly used for indoor scenes, since you're using HDRI there's really no point using GI. And by looks of your scene using GI would be useless.

Keep it up though, looking good.
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Old 05-02-2006, 12:15 PM   #35
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thx DJ here's an update more glass is needed sround the floor yet but what do u think of this look?
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Old 05-02-2006, 01:47 PM   #36
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Starting to look the business
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Old 05-02-2006, 03:17 PM   #37
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thanks pal (i Try)
i need to work on the lighting some more i want it to look really realistic but dont know where to go from here.
Will upping the Fg rays do anything?
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Old 05-02-2006, 03:31 PM   #38
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I think the lighting looks fine so far. You might want to start to add a bit of dirt to the model, also it the glass a plane or a small cube as it looks a little "flat" so to speak
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Old 05-02-2006, 03:40 PM   #39
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Maybe add a background cos that's making it look a little dark. Maybe a wall or a building. Nothing fancy. Just to give it a bit of context.
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Old 05-02-2006, 03:48 PM   #40
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the shape of the hole throught the glass looks a little too uniform to me. you should probably make the shadows softer for added realism.
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Old 05-02-2006, 04:35 PM   #41
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yea the glass can be made thinker as its a cube. and yeah ill add i few more edges to make the hole rounder.
Thanks for all ure help and folowing my progress really helps me get to where i wanna be.
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Old 05-02-2006, 04:42 PM   #42
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Have you tried the "shatter" tool to get a random edge for the glass??
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Old 05-02-2006, 04:45 PM   #43
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no no where do i find that?
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Old 05-02-2006, 04:47 PM   #44
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its in the dynamics menu, under effects create shatter, you probably would want the crack shatter.
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Old 05-02-2006, 04:49 PM   #45
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sweet thanks mate
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