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Old 30-05-2006, 02:53 PM   #31
starjsjswars
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yeah but 1 thing i takes like a ton of ploygons so try i try not to do it that much, well i like never do it.
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Old 30-05-2006, 03:03 PM   #32
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Quote:
Originally posted by xamagodx
gster i tried to make those moutians but i couldent get it to work i can get the hypershading part right, i dont think, it will let me
Whats the problem?? Do you ge tto the calcualte displaement area then it crashes? That happened to me. Try using a poly plane rarther than a nurbs plane.
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Old 24-11-2006, 06:49 PM   #33
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If you were not to transform the displacement to polygons, how can you go by increasing or decreasing the displacement of the material? The Displacement value is readonly and has a yellow background ( Maya 8 )
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Old 28-11-2006, 08:19 PM   #34
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MattThe MAn, you ARE the man, these responses are pure GOLD!

im gonna try them out!
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Old 29-11-2006, 01:53 AM   #35
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'heres the link

http://cade.scope.edu/courseware/notes/phenomena/'


The link doesn't load for me. I tried Mozilla and IE, and still no luck. Any suggestions? I wanna make a mountain as cool as that!:p
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Old 29-11-2006, 02:00 AM   #36
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Quote:
Originally posted by Alphalink
MattThe MAn, you ARE the man, these responses are pure GOLD!

im gonna try them out!
yeah - good work matt.
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