SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Competitions / Previous Challenges (Archives) / d4rk3lf - march/april (dwarf steam catapult)
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 24-03-2007, 09:07 PM   #16
jsprogg
Lifetime Member
 
jsprogg's Avatar
 
Join Date: Feb 2004
Location: Chicago
Posts: 1,708
Thanks: 0
Thanked 85 Times in 77 Posts
Default

when are we going to see some more ?
jsprogg is offline   Reply With Quote
Old 25-03-2007, 04:31 AM   #17
d4rk3lf
Registered User
 
d4rk3lf's Avatar
 
Join Date: Mar 2007
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Not very soon my friend, unfortunatly. I am realy glad that you following my progres.
I have some guests during the wikend, and we drink a lot.
I think I need a rest couple of days... then i will be back in a good shape.
Well... we still have a time until 15 april, dont we?

Cheers
d4rk3lf is offline   Reply With Quote
Old 25-03-2007, 08:36 PM   #18
d4rk3lf
Registered User
 
d4rk3lf's Avatar
 
Join Date: Mar 2007
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Default

A small update, before my friend comes and before I get drunk again.

About 2 hours of work, I added some elements, and the moust important I connencted all important object so engine could work I deleted some unnececery polys (like those in the camil holder).
There is also basic wall in the background and something like tower. Very basic at the moment.

A close look
http://www.imagehosting.com/out.php/i387695_Side.jpg

A look from the wall
http://www.imagehosting.com/out.php/i387696_Wall.jpg


Look from the bird eye
http://www.imagehosting.com/out.php/i387694_Eagle.jpg
d4rk3lf is offline   Reply With Quote
Old 25-03-2007, 09:02 PM   #19
severinianthony
Registered User
 
severinianthony's Avatar
 
Join Date: May 2005
Location: United States
Posts: 513
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Holy frosted christcakes, you are mad

That's a good thing; awesome work ^_^
__________________
severinianthony is offline   Reply With Quote
Old 25-03-2007, 09:19 PM   #20
jsprogg
Lifetime Member
 
jsprogg's Avatar
 
Join Date: Feb 2004
Location: Chicago
Posts: 1,708
Thanks: 0
Thanked 85 Times in 77 Posts
Default

fabulous model but I the screws on the left of the top picture kinder throw the scale of your catapult way off , either the catapult is tiny or you would need a screwdriver as big as a man to turn those .
jsprogg is offline   Reply With Quote
Old 25-03-2007, 09:36 PM   #21
d4rk3lf
Registered User
 
d4rk3lf's Avatar
 
Join Date: Mar 2007
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Quote:
Originally posted by jsprogg
fabulous model but I the screws on the left of the top picture kinder throw the scale of your catapult way off , either the catapult is tiny or you would need a screwdriver as big as a man to turn those .
Yup.
You are right. I miss that one. Thanks a lot. :bow:

@severinianthony
Thanks Pal, I will check out your thread too.

Last edited by d4rk3lf : 25-03-2007 at 09:55 PM.
d4rk3lf is offline   Reply With Quote
Old 27-03-2007, 07:07 PM   #22
d4rk3lf
Registered User
 
d4rk3lf's Avatar
 
Join Date: Mar 2007
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Update...

About 4 hours of work today. I added more of the background objects, wich include several buildins, barrels, some towers, couple of ropes...

Well, I gues my dwarfs like to live in a preaty mess... heh

http://www.imagehosting.com/out.php/i396476_Update.jpg
d4rk3lf is offline   Reply With Quote
Old 27-03-2007, 09:08 PM   #23
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,427
Thanks: 63
Thanked 160 Times in 153 Posts
Default

Mn how long is it going to take u to uv map and texture that lot.

your insain but got great skills. Look very nice
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Old 28-03-2007, 06:26 AM   #24
jsprogg
Lifetime Member
 
jsprogg's Avatar
 
Join Date: Feb 2004
Location: Chicago
Posts: 1,708
Thanks: 0
Thanked 85 Times in 77 Posts
Default

This is turning into a city ..respect my friend.
love the model.
jsprogg is offline   Reply With Quote
Old 28-03-2007, 08:36 AM   #25
d4rk3lf
Registered User
 
d4rk3lf's Avatar
 
Join Date: Mar 2007
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks a lot guys. I'am realy glad you like it.

@tweetytunes
Well, the more object have a detail, the less texture painting is needed. That's just my opinion. From the other side, many object will not require unwraping, I just going to put, for example, a cylindrical UV Maping for barels and street lights, a box maping for the walls behind, a procedural material should work for the ropes... etc. It's not easy, but it's worth trying.
The moust dificult part I think, will be ground. I think I will going for resolution (becouse I dont like tileing) at least 4096x4096 or twice bigger. In PS i think I will combine some maps, one over another, add some dirtyness... maybe some blood (like in my MK animation ).
But let's first see what task we will get on 15 April.
d4rk3lf is offline   Reply With Quote
Old 28-03-2007, 11:33 AM   #26
Perfecto
Registered User
 
Perfecto's Avatar
 
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,882
Thanks: 8
Thanked 127 Times in 119 Posts
Default

Very creative work. I really like the layout and the style so far. You're really showing off your modeliing skills. Keep pressing on.

Question: There are some cubes in the far back corner and also to the left of the screen. Right now they look a little bare compared to the rest of your scene. I'm just curious what they are...if you're not planing on doing anything else to them.
Perfecto is offline   Reply With Quote
Old 28-03-2007, 01:24 PM   #27
d4rk3lf
Registered User
 
d4rk3lf's Avatar
 
Join Date: Mar 2007
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Quote:
Question: There are some cubes in the far back corner and also to the left of the screen. Right now they look a little bare compared to the rest of your scene. I'm just curious what they are...if you're not planing on doing anything else to them. [/b]
Well I toat that the cube could be interesting. I just feel like they are going to feet in there. Everybody avoid cube, becouse it looks so CG, so I decided to put them, to brake the rules.
Just kidding.
I realy don't know why I put them. They could be a rofly mashined stone. A stone that is waiting to be fully procesed.
Or they can be something like divine cubes for the dwarfs. Who knows?

And yes...
Thanks for the kind work.
You are going in right direction too in my humble opinion.
d4rk3lf is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.