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Old 11-07-2008, 10:42 AM   #16
ColdWave
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vray proxy Wink i moje si izrenish miliardi polita za dyrveta s 200-300mg ram Very Happy

What that mean is

" Vray proxy Wink and you can render milliards polygons as trees with 200-300 MB ram "

what is vray proxy


Yep i must stuy some mels ... it not gonna work for me i will find some scripst but that about Vray is interesting


-> http://www.youtube.com/watch?v=wJA_A...eature=related

HOLY SHIt
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Old 11-07-2008, 10:53 AM   #17
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isn't v-ray the 3dsMax renderer? like what MentalRay is to Maya?
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Old 11-07-2008, 10:55 AM   #18
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Quote:
Originally posted by Chirone
isn't v-ray the 3dsMax renderer? like what MentalRay is to Maya?
I wish i can answer you ... one guy write me for Vray proxy in maya ...
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Old 11-07-2008, 12:09 PM   #19
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theres a v ray beta for maya but no official release, go to there site when in doubt
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Old 13-07-2008, 01:58 AM   #20
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Ok some updates

It's low quality render the lowers...
All is made with Vue ...

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Old 13-07-2008, 03:22 AM   #21
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Quote:
Originally posted by Chirone
isn't v-ray the 3dsMax renderer? like what MentalRay is to Maya?
Not really, its just another renderer, but max ships with it. Theres been talk of a maya one for ages.
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Old 13-07-2008, 03:43 AM   #22
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How can i export from Vue geometry , metarial , enviroment , athmosphere in format that Maya can read ?
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Old 13-07-2008, 11:50 AM   #23
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looks like a vue scene.., those are definitely trees from the vue system.., the ocean looks like the vue infinite ground plane.., or realwave.., either way.., this doent look like maya at all..., but i could be wrong.., dam good work in maya if i am wrong.., but for vue.., this could almost be a preset. that is the thing about software.., one has to show what they can do.., not what the software can do.., that is a trap for me in vue.., stick with maya or you are in danger of getting overloaded and confused.., burnout material, believe me.

this is a small community (CGI).., most have done all the tuts and used all the different software.., people know the look. careful when making your reel to not make the mistake of doing tuts and such things.., thats showing off the software, not your skills.

i have tried an island scene in maya and its hard if you dont (its hard anyway) understand softbodies, artisan, texture, low poly limits, .., there are a lot of work flows invlved.., PFX, ocen shaders and such..

this is no small task.., but you will learn a lot if you can see it through.

nothing wrong with using vue.., they used it for the pirates of the Caribbean. the render times are a killer.
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